Yitek
Nomadic experts in exploring (and looting) ancient tombs.
Personality: Yitek are known for their morbid sense of humor, a trait that is perhaps essential to their trade but that others often find somwhat distasteful. Indeed, the nature of their profession causes many people to avoid prolonged or unnecessary contact with these nomadic folk. Few Yitek show any great concern for how others see them, since more are preoccupied with their work of locating and "salvaging" tombs.
Physical Description: Yitek stand 5 1/2 to 6 1/2 feet tall and weight 90 to 185 pounds. They have brown skin and hair, angular features, and a lean build. They wear veiled headdresses, capes, and loose-fitting garments of woven gauze.
Relations: The Djaffir mark the Yitek as friends as they share a common hatred of the Farad. Others tend to regard the Yitek with distaste for what they do, but respect for the skill with which they do it. For some reason the Kasmirans get rather nervous around the Yitek.
Alignment: typically neutral
Yitek Lands: Yitek are nomads, going wherever there are tombs to be found. They are most often found in the Wilderlands of Zaran or in that vicinity.
Religion: Yitek revere Death more in an effort to ward it off for taking offense at their dispoilment of burial grounds than any real peity.
Language: Yitek always known Nomadic and Sign.
Adventurers: Yitek are among the best there are at disarming traps and exploring old ruins and tombs. The Yitek Spiritsingers (clerics of Death) are adept at detecting and removing curses as well.
Roleplaying Notes: Crawling over corpses in dismal tombs has helped you to develop a fascination with Death. Bear witness to the inevitability of rot, and to what decay ultimately does to every corpse. Before you rob a tomb, remember to first approach a Spiritsinger and beseech him to appease Death on your behalf.
You are afraid to die. Within the crumbling ruins of a tomb, your tools are often the only things between you and Death -- if they let you down, you might end up buried with those you came to rob. Therefore, take very good care of your tools -- clean them, embellish them, given them names, and appease the spirits with them.
Your ancestors watch over you, communicating with you through omens. Watch for anything that might be a sign from the spirits, and then warn your companions.
It is difficult for you to make friends with those of other races. They find your humor morbid, and grow uncomfortable when you relate tales of the corpses you have met and the tombs you have defiled. Nevertheless, try to be courteous to all you meet.
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