1st Level
Burning Hands
Endure Fire
Pyromantic Aura
2nd Level
Continual Flame
Flame Blade
Flaming Sphere
Heat Metal
Produce Flame
Pyromantic Bolt
Pyrotechnics
Resist Fire
3rd Level
Fireball
Flame Arrow
Protection from Fire
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Pyromancy
This school governs all aspects of fire and heat.
Pyromantic Aura
Abjuration
Level: Sor/Wiz 1
Components: V, S
Casting Time: 1 action
Range: Personal
Target: You
Duration: 1 round/level (D)
Saving Throw: None
Spell Resistance: No
This spell creates an aura of pyromantic force, surrounding the caster with a faint red light. It stops 4 points of damage per level (maximum 40 pts). Only one aura can be active at once. Casting another one on top of an existing aura leaves the strongest aura in place. The aura only stops physical or magical damage, not gas or other magical effects.
Pyromantic Bolt
Evocation
Level: Sor/Wiz 2
Components: V, S
Casting Time: 1 action
Range: Close
Targets: one creature or object
Duration: Instantaneous
Saving Throw: see text
Spell Resistance: Yes
This spell fires a blast of pyromantic force at one target, doing 1d4/level (maximum of 10d4). The caster must succeed at a ranged attack roll to hit (Reflex save for half).
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